One thing I’ve discovered in the land of discovery generative AI tools is that… it’s inherently a voyage of discovery. You might set out for a certain far off land, but find yourself in an unexpected strange country that its obvious is worth exploring more fully.

That process of discovery is inherently non-linear in that it seems to spawn endless side quests. It depends what your immediate goals are, but I’ve found it to be worthwhile to follow down some of these more interesting branching paths, because you end up finding bits and pieces you’ll use along the way later on in your main quest(s).

The last two books, especially are side quests – but that’s part of what’s fun for me about the AI Lore books series, is that they are literally all side quests, and the main quest is just something you assemble as you go along. There’s room for everything because it’s world-building. And then the game becomes merely knitting it into the world…