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Yes, There Really Was A Dublin AI-Generated Halloween Parade

Many sources have already reported on how a Halloween-themed SEO company’s website used AI to auto-generate content about non-existant related holiday events, including a Halloween parade in Dublin:

“Please be advised that contrary to information being circulated online, no Halloween parade is scheduled to take place in Dublin City Centre this evening or tonight,” the official social media account of the Gardaí posted last night.

“All those gathered on O’Connell Street in expectation of such a parade are asked to disperse safely. Thank you.”

But what no one wants to admit, is that there was indeed a Halloween parade in Dublin, but that many people were not able to see it for various reasons. I have incontrovertible hard photographic proof here, something which is as impossible to fake as the original event listing. Here’s a sample below, with the full set at the link.

What most people don’t know is that in the mythological lore of Ancient Quatria, the pivotal Return of the Magicians to our world from the Hypogeum at the most chaotic and troubled time is at first not recognized. It is said that initially they would appear as ghosts or strange animals when they first arrived on our plane, strange and insubstantial… And that it would only be the children and the pure of heart who would be able to see them. And in doing so, in bearing witness using the eyes of imagination, their true bodies would be made fully manifest in our world, and likewise their magic too. So, no surprises here!

Quoting the Hagakure on Facing Death

This is pretty much how I feel about the upcoming US election:

“Meditation on inevitable death should be performed daily. Every day when one’s mind and body are at peace, one should meditate on being ripped apart by arrows, rifles, spears, and swords, being carried away by surging waves, being thrown into the midst of a great fire, being struck by lightning, being shaken to death by a great earthquake, falling from thousand foot cliffs, dying of disease or committing seppuku at the death of one’s master. And every day without fail, one should consider himself as dead.”

Found via. Context (Wikipedia)

Quoting Aaron Land on “Silly” Gen AI Systems

Source:

It is easy to focus on all the ways that generative systems get things wrong but it is important to recognize that there are possibilities in the spaces where, not without some oversight, they are both not right but also not wrong at the same time. Some of the names we use to describe this space are playful or silly or even weird and what generative systems allow, and what is novel, is the ability to not only synthesize these behaviours but to automate them at the scale of our collection.

Great article in general, worth a read.

Rather than trying to prevent generative systems from entering that maze of weird assumptions and associations what if instead we let them loose to map that territory as a way to deliberately create alternative narratives about the objects in our collections? In literature we sometimes call this form magical realism.

This is very much the approach I’ve used in the AI Lore books. Let the machines be wrong and weird and “silly” and playful. Land continues:

These alternative narratives are not meant to replace or minimize our existing practices. They are meant to sit alongside them or, and this is important, to act as placeholders for those things in our collections which continue to lack any kind of narrative at all.

Alternative narratives can serve as a vehicle to reveal objects whose stories have been lost, neglected or forgotten. Second, they can demonstrate the idea that the strength and value of these stories, and the objects they describe, is in their ability to be retold and reimagined.

The piece ends by talking about how comic book culture is very welcoming of these kinds of alternative re-tellings of narratives, and ends on an interesting point about those alt-takes actually supporting the main “official” authoritative narrative.

One, it is a welcoming hand inviting the people who read comic books to participate in the narrative and world-building of those works. Second, it displays a confidence in the actual work itself. It says: Not only can these works stand alongside alternative interpretations but they are, in fact, buttressed by them.

Excellent article, much food for thought.

Quoting the Dimensionist Manifesto (1936)

This is a good one, referenced in the aforementioned Hypercubism manifesto. It’s the Dimensionist Manifesto from 1936 by Hungarian poet Charles Tamko Sirato. Best part:

IV. And after this a completely new art form will develop: Cosmic Art. The Vaporisation of Sculpture: “matter-music.” The artistic conquest of four-dimensional space, which to date has been completely art-free. The human being, rather than regarding the art object from the exterior, becomes the centre and five-sensed [öt-érzékszervü] subject of the artwork, which operates within a closed and completely controlled cosmic space.

Quoting the Hypercubism Manifesto

I found this art manifesto on something called Hypercubism, and I am into it. Looks to have maybe originated circa ~2013 or so. It’s a little wordy, as manifestos tend to be, but bear with me. Some highlights:

Hypercubism is a temporal aesthetics characterized by the simultaneous experience of multiple timelines. […]

Hypercubism is an aesthetics of dimensional collapse contingent on what we see as the formal limitations of the basic units of visual digital media: the pixel and the frame. […]

Hypercubism is an aesthetics of simulation and speculation which suggests a possible future medium whose basic unit can be described poetically as a hypercube – a volumetric unit of hypercubist space which is frameless and generative. […]

Hypercubism values synthesis over analysis
Hypercubism values transcendence over critique
Hypercubism values transformation over destruction
Hypercubism values object-orientation over objectification
Hypercubism acknowledges the limits of sensory perception
Hypercubism strives towards a higher dimensionality
Hypercubism is not a movement but rather a vantage point […]

The concept of an ontograph which “records the presence of many potential unit operations, a profusion of particular perspectives on a particular set of things.” as detailed in the book Alien Phenomenology (Ian Bogost, 2012). […]

Aspects of this closely follow what I was getting at independent of the above in the idea of the hypercanvas, and with narrative topologies.

Harvey Moon Interview With Google Design

I wrote a bit about this artist, Harvey Moon, and his artwork with robotic elements here. Finally had the chance today while finishing up a new basket to listen to a 6 or so month old interview with Moon via Google Design’s podcast (I guess). I found it worthwhile as it touches on many thematic elements I’ve been exploring here on this blog lately:

Natural Wooden Robot Drawing Arms (Concept Art)

As I’ve been exploring very basic mechanical engineering with natural and/or wood components (and no motors), I’ve noticed that AI image generator systems REALLY don’t understand these kinds of physical systems. *Sometimes* they can interpret images well (sometimes not), but in pretty much 100% of the cases if you say something like draw me a schematic build diagram for ____ with ____ features, especially Dalle will just invent some impossible nonsense that is not only unbuildable, but if it were buildable would not function. When AI systems reach a place where they can more accurately understand and compose real world objects, well, it’s going to be “nuts.”

Until then, we’ll have to make do with some approximatic facsimiles. This image series is a loose interpretation mostly from Ideogram of what was intended to be a SCARA robot drawing arm. Normally, the motion of this type of arm runs parallel to the ground in XY axes, so forward/back & left/right, and they are rigid in the Z axis, up/down. Ideogram either doesn’t understand that or simply doesn’t want to do that because all the wooden SCARA robot arms I tried to get it to make are not actually correct. But some of them are still pretty cool and give idea fodder, if not accurately representing mechanical engineering principles. More at the link here, and highlights below.

How those joints are supposed to move, I have no idea, but not a bad try aesthetically.

The one I’m about to build will use syringes and tubing for manual operator-controlled hydraulic movement in order to replace motors and other electronic control elements. It won’t be big like these but at least these give some fun ideas about what scaling up could be like.

Anyway, will post pics of the IRL one later on once we get it working!

Tobias Bradford Kinetic Sculptures

A friend sent me these kinetic sculptures by Swedish artist Tobias Bradford who incorporates moving components into weird figures:

Welcome Hongs Lab Visitors

Hello to the visitors coming from the Hongs Lab article about authors using AI to produce new creative works. I don’t have any stats or tracking on my site, but noticed an increase in free book downloads, so went searching and found that page.

I don’t read Korean, but used Google Translate to help. ChatGPT tells me the author’s name is Hong Soon-seong, and that they are a “South Korean author, AI personal consultant, and productivity expert.” (Hopefully those details are correct and not a hallucination!)

Incidentally, I don’t think people appreciate enough how much AI can facilitate cross-cultural and translinguistic communication. It’s a major help.

Anyway, new visitors might appreciate these recent pieces of English news coverage:

And I’ve been exploring artistic ideas around creativity and AI lately here:

Newest pulp sci-fi AI assisted books:

If you had to start anywhere though, I would start with this bundle of books:

The free sample ebooks are also a good place to start, offering a kind of survey of the AI-assisted world-building that I have been working on.

Theo Jansen’s Painting Machine (1985) & UFO (1980) Video

These prior works by the Strandbeest artist Theo Jansen described in Wikipedia piqued my curiosity:

Flying saucer

In 1979 Jansen started using cheap PVC pipes to build a 4-metre (13 ft)-wide flying saucer that was filled with helium. It was launched over Delft in 1980 on a day when the sky was hazy. Light and sound came from the saucer. Because the saucer was black against a light sky, its size was difficult to determine. The police even stated that it was 30 meters wide, and some people swore they saw a halo around it. Jansen has claimed that this project “caused a near-riot”. He said that the machine was never found, and that it probably landed somewhere in Belgium. He later repeated the project over Paris.

Painting machine

Jansen’s painting machine was developed in 1984–86 in Delft, and it was a somewhat larger project than his flying saucer. It consisted of a tube with a light cell situated at its end. When darkness was detected, the machine would begin to spray paint, creating painted silhouettes of people standing in front of it. This machine was also attached to a large piece of wood that was hoisted against a wall, where it would move back and forth to create 2-D images of everything in the room.

Luckily, we have video from both:

Also, this is a bonus: someone else who made a two legged “centaur” strandbeest leg assembly in their garage who is having a good time:

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