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Quoting the Hagakure on Facing Death

This is pretty much how I feel about the upcoming US election:

“Meditation on inevitable death should be performed daily. Every day when one’s mind and body are at peace, one should meditate on being ripped apart by arrows, rifles, spears, and swords, being carried away by surging waves, being thrown into the midst of a great fire, being struck by lightning, being shaken to death by a great earthquake, falling from thousand foot cliffs, dying of disease or committing seppuku at the death of one’s master. And every day without fail, one should consider himself as dead.”

Found via. Context (Wikipedia)

Quoting Aaron Land on “Silly” Gen AI Systems

Source:

It is easy to focus on all the ways that generative systems get things wrong but it is important to recognize that there are possibilities in the spaces where, not without some oversight, they are both not right but also not wrong at the same time. Some of the names we use to describe this space are playful or silly or even weird and what generative systems allow, and what is novel, is the ability to not only synthesize these behaviours but to automate them at the scale of our collection.

Great article in general, worth a read.

Rather than trying to prevent generative systems from entering that maze of weird assumptions and associations what if instead we let them loose to map that territory as a way to deliberately create alternative narratives about the objects in our collections? In literature we sometimes call this form magical realism.

This is very much the approach I’ve used in the AI Lore books. Let the machines be wrong and weird and “silly” and playful. Land continues:

These alternative narratives are not meant to replace or minimize our existing practices. They are meant to sit alongside them or, and this is important, to act as placeholders for those things in our collections which continue to lack any kind of narrative at all.

Alternative narratives can serve as a vehicle to reveal objects whose stories have been lost, neglected or forgotten. Second, they can demonstrate the idea that the strength and value of these stories, and the objects they describe, is in their ability to be retold and reimagined.

The piece ends by talking about how comic book culture is very welcoming of these kinds of alternative re-tellings of narratives, and ends on an interesting point about those alt-takes actually supporting the main “official” authoritative narrative.

One, it is a welcoming hand inviting the people who read comic books to participate in the narrative and world-building of those works. Second, it displays a confidence in the actual work itself. It says: Not only can these works stand alongside alternative interpretations but they are, in fact, buttressed by them.

Excellent article, much food for thought.

Quoting the Dimensionist Manifesto (1936)

This is a good one, referenced in the aforementioned Hypercubism manifesto. It’s the Dimensionist Manifesto from 1936 by Hungarian poet Charles Tamko Sirato. Best part:

IV. And after this a completely new art form will develop: Cosmic Art. The Vaporisation of Sculpture: “matter-music.” The artistic conquest of four-dimensional space, which to date has been completely art-free. The human being, rather than regarding the art object from the exterior, becomes the centre and five-sensed [öt-érzékszervü] subject of the artwork, which operates within a closed and completely controlled cosmic space.

Quoting the Hypercubism Manifesto

I found this art manifesto on something called Hypercubism, and I am into it. Looks to have maybe originated circa ~2013 or so. It’s a little wordy, as manifestos tend to be, but bear with me. Some highlights:

Hypercubism is a temporal aesthetics characterized by the simultaneous experience of multiple timelines. […]

Hypercubism is an aesthetics of dimensional collapse contingent on what we see as the formal limitations of the basic units of visual digital media: the pixel and the frame. […]

Hypercubism is an aesthetics of simulation and speculation which suggests a possible future medium whose basic unit can be described poetically as a hypercube – a volumetric unit of hypercubist space which is frameless and generative. […]

Hypercubism values synthesis over analysis
Hypercubism values transcendence over critique
Hypercubism values transformation over destruction
Hypercubism values object-orientation over objectification
Hypercubism acknowledges the limits of sensory perception
Hypercubism strives towards a higher dimensionality
Hypercubism is not a movement but rather a vantage point […]

The concept of an ontograph which “records the presence of many potential unit operations, a profusion of particular perspectives on a particular set of things.” as detailed in the book Alien Phenomenology (Ian Bogost, 2012). […]

Aspects of this closely follow what I was getting at independent of the above in the idea of the hypercanvas, and with narrative topologies.

Harvey Moon Interview With Google Design

I wrote a bit about this artist, Harvey Moon, and his artwork with robotic elements here. Finally had the chance today while finishing up a new basket to listen to a 6 or so month old interview with Moon via Google Design’s podcast (I guess). I found it worthwhile as it touches on many thematic elements I’ve been exploring here on this blog lately:

Natural Wooden Robot Drawing Arms (Concept Art)

As I’ve been exploring very basic mechanical engineering with natural and/or wood components (and no motors), I’ve noticed that AI image generator systems REALLY don’t understand these kinds of physical systems. *Sometimes* they can interpret images well (sometimes not), but in pretty much 100% of the cases if you say something like draw me a schematic build diagram for ____ with ____ features, especially Dalle will just invent some impossible nonsense that is not only unbuildable, but if it were buildable would not function. When AI systems reach a place where they can more accurately understand and compose real world objects, well, it’s going to be “nuts.”

Until then, we’ll have to make do with some approximatic facsimiles. This image series is a loose interpretation mostly from Ideogram of what was intended to be a SCARA robot drawing arm. Normally, the motion of this type of arm runs parallel to the ground in XY axes, so forward/back & left/right, and they are rigid in the Z axis, up/down. Ideogram either doesn’t understand that or simply doesn’t want to do that because all the wooden SCARA robot arms I tried to get it to make are not actually correct. But some of them are still pretty cool and give idea fodder, if not accurately representing mechanical engineering principles. More at the link here, and highlights below.

How those joints are supposed to move, I have no idea, but not a bad try aesthetically.

The one I’m about to build will use syringes and tubing for manual operator-controlled hydraulic movement in order to replace motors and other electronic control elements. It won’t be big like these but at least these give some fun ideas about what scaling up could be like.

Anyway, will post pics of the IRL one later on once we get it working!

Tobias Bradford Kinetic Sculptures

A friend sent me these kinetic sculptures by Swedish artist Tobias Bradford who incorporates moving components into weird figures:

Welcome Hongs Lab Visitors

Hello to the visitors coming from the Hongs Lab article about authors using AI to produce new creative works. I don’t have any stats or tracking on my site, but noticed an increase in free book downloads, so went searching and found that page.

I don’t read Korean, but used Google Translate to help. ChatGPT tells me the author’s name is Hong Soon-seong, and that they are a “South Korean author, AI personal consultant, and productivity expert.” (Hopefully those details are correct and not a hallucination!)

Incidentally, I don’t think people appreciate enough how much AI can facilitate cross-cultural and translinguistic communication. It’s a major help.

Anyway, new visitors might appreciate these recent pieces of English news coverage:

And I’ve been exploring artistic ideas around creativity and AI lately here:

Newest pulp sci-fi AI assisted books:

If you had to start anywhere though, I would start with this bundle of books:

The free sample ebooks are also a good place to start, offering a kind of survey of the AI-assisted world-building that I have been working on.

Theo Jansen’s Painting Machine (1985) & UFO (1980) Video

These prior works by the Strandbeest artist Theo Jansen described in Wikipedia piqued my curiosity:

Flying saucer

In 1979 Jansen started using cheap PVC pipes to build a 4-metre (13 ft)-wide flying saucer that was filled with helium. It was launched over Delft in 1980 on a day when the sky was hazy. Light and sound came from the saucer. Because the saucer was black against a light sky, its size was difficult to determine. The police even stated that it was 30 meters wide, and some people swore they saw a halo around it. Jansen has claimed that this project “caused a near-riot”. He said that the machine was never found, and that it probably landed somewhere in Belgium. He later repeated the project over Paris.

Painting machine

Jansen’s painting machine was developed in 1984–86 in Delft, and it was a somewhat larger project than his flying saucer. It consisted of a tube with a light cell situated at its end. When darkness was detected, the machine would begin to spray paint, creating painted silhouettes of people standing in front of it. This machine was also attached to a large piece of wood that was hoisted against a wall, where it would move back and forth to create 2-D images of everything in the room.

Luckily, we have video from both:

Also, this is a bonus: someone else who made a two legged “centaur” strandbeest leg assembly in their garage who is having a good time:

Biobots: An Art Exploration of Low Tech Human Powered Robots

Biobots is the latest name I have come up with to house the art explorations I am doing around building IRL drawing machines of the low tech and human (or nature) powered variety.

The first one I did used a little motor and battery. The second was a pulley system rigged up to control a gondola with a marker taped onto it to be able to drawing lines on the wall. It worked, but imprecisely. This is my third iteration, tentatively titled “Gondolier” since that word describes the human oar-bearer who directs the flow of action on the river.

Apologies for the shitty photos, but I have a small studio space:

So the device functions by the user standing in the middle, and rotating the wood dials clockwise or counter-clockwise. The dials are glued to toothed timing pulleys, which engage with a mating toothed timing belt. So as each dial turns independently or manually synchronized, it causes the gondola to move around (itself weighted with batteries), and an acrylic paint marker is duct-taped to the bottom.

Here is the close up of the v2 version of the dial-pulley mechanisms:

Wood dowels are 8mm, as are the bores of the timing pulleys, so they had to be filed down and sanded out a little to allow for free spinning. There was a failed earlier prototype of this I won’t go into, but suffice it to say having good quality dials securely connected to the pulleys is essential to having this be a fun and fluid experience to use.

An early stage of the initial test:

While I think the motorized and electronic controlled wall plotter stuff is interesting, I’ve learned something about myself, that I don’t enjoy tinkering with coding stuff (Arduino, etc) more than absolute minimum, but I love tinkering with physical stuff.

So my theory behind all this is, why not take things that are commonly robotic, and sort of rip out the robot part, and replace it with a human processor, a human being? In effect, a biobot?

Turns out, of course, like everything, that “biobot” is a term already in common use, but it’s meaning is incredible, and strangely complementary thematically to the ideaspace I am trying to explore with this series. I blogged about them previously as xenobots & anthrobots, but biobots also speak to this “third state” that is supposedly emergent for some kinds of cells in some conditions after the death of the host organism. Popular Mechanics quote:

Unlike some cells such as tumors or organoids that continually divide after death, these xenobots took on new behaviors beyond their biological roles. Studies have also found this ability in human lung cells, creating anthrobots capable of self-assembling and moving around.

I think this makes “biobiots” an acceptable area of overlap thematically with the project I’m undertaking (Freudian slip), in that it speaks to breaking the duality between accepted positions of “life” versus “death” or “good” versus “bad” or “human” versus “technology,” and moving beyond all that to a third state where new behaviors and ways of being become possible, self-assembling, and autonomously moving around and having this new kind of life which serves purposes we’re only just beginning to understand.

This was an important solution, a hole drilled through the dowels once they were mounted on the wall to prevent the dial-pulley assembling from traveling off the dowel. Then a nail slotted in holds it in place:

It might not be evident in these pictures (or in person) what’s going on with the plastic bags, but they contain dead batteries as weights, where it actually ended up being easy to find three sets of approximately the same weight batteries to put into each bag as resistance and into the gondola itself.

In future versions, I will cuteify those into some other form (maybe small vertical willow baskets?), but for this solidly working prototype, it’s “good enough.”

Here’s the first finished painting in this series, all done entirely using the Gondolier drawing device and paint markers taped to the bottom.

I’m really excited about the level of control I could get out of it after some initial experimentation and learning. I haven’t processed my videos yet, but the motion is very smooth and satisfying to use. It could probably be “better” somehow but there’s a lot of experimenting left to do here to know in which specific directions to take it next to find its best form. It’s wonderful and raw feeling right now though just like this in person. A video won’t express that anyway.

The only current drawback is that the dials are mounted fairly high up, above shoulder level, and somewhat far apart. I’m still adjusting as to what is actually the maximum usable drawing space, and the relative dimensions of the arrangement, this is just what presented itself in the moment. After a few hours of playing with it though, it’s absolutely tiring to use with your arms up in the air for a long time. In shorter stints (an hour or 2 maybe) it is highly usable and enjoyable.

I found my next project last night in the biobots series, a combination of these two, a syringe-driven hydraulic robotic arm, but as a SCARA arm capable of drawing on a table. So the control system from the first video used to replace the electronics and motor in the second:

I also happened to finally fall down the Theo Jansen Strandbeest rabbit hole last night while investigating mechanical linkages, and this video interview of him is the best one I’ve seen so far. The Strandbeests totally seem to be “biobots” to me, as they have behaviors of their own, powered by natural forces (wind) and responding to different kinds of stimulus, like walking into the ocean, or bumping into something with its feeler. Incredible:

The only thing I don’t like about these is they are made of plastic, but having seen his method for assembling them using heat to form custom joints, I can see why it is desirable for his application. I’m left wondering though, what kinds of biobots could be made out of locally-grown willow branches?

Here are some AI visualizations within that space to spark the imagination in that direction:

The last bit that has been on my mind here is thinking about “robots” that might pass through the legendary Butlerian Jihad of the Dune universe, where all thinking machines were destroyed and outlawed, to be replaced by human calculators, mentats, etc. And how these biobotic “robots” I’m exploring seem like they could pass by without arousing the ire of the Butlerian Jihad authorities… plus, these kinds of devices would survive an EMP blast, since they have no electronics at all.

Interestingly, as I was writing this, I asked ChatGPT for the relevant quotes from Dune’s Orange Catholic Bible, which I believe to be canonically is:

“Thou shalt not make a machine in the likeness of a human mind.”

However, ChatGPT then came up with its own plausible other quote:

“Man’s flesh is his own; the maker has given it form, and man’s spirit is free.”

Totally non-canonical, but fits the style and themes to some degree. As I understand it, Herbert didn’t leave us the complete text of the Orange Catholic Bible, so… you never know! Also this neatly illustrates why we might not actually want to over-rely on thinking machines either…

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